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Introduction

Kwave is a sound editor designed for the KDE Desktop Environment.

It is still under continuous development but each official release should be considered to be stable. This is also the reason why releases come out only every few months: one of the goals of the project is to have a reliable and stable sound editor. Stability has a higher prority than the number of features. (The reason why I started to join this project was that I wanted to have a sound editor that does not crash every few minutes...)

Main Features

  • KDE conform GUI
  • 24 Bit Support
  • Undo/Redo
  • Simple Drag & Drop
  • Realtime Pre-Listen for some effects
  • Support for multi-track files
  • Complete zoom and scroll-capability
  • Playback via KDE's aRts and native ALSA (or OSS, deprecated)
  • Recording via native ALSA (or OSS, deprecated)
  • Load and edit-capability for large files (can use virtual memory)
  • Reading and auto-repair of damaged wav-files
  • Supports multiple windows
  • Extendable Plugin interface
  • a nice splashscreen
  • some label handling

Plugins

  • Amplify free
  • Fadein and out
  • Lowpass Filter
  • Notch Filter
  • Pitch Shift
  • Playback
  • Recording
  • Silence
  • Noise
  • Sonagram
  • Select Range
  • Volume
  • Import/Export of all file types supported by libaudiofile
  • Import of MP3 through libmad and id3lib
  • Import/Export of Ogg/Vorbis
  • Import/Export of FLAC
  • ASCII export
  • saving blocks

(some more will be follow soon)

Documentation

Be aware, currently there is not much extra documentation available. Most stuff is included in the Kwave handbook that is included in the package and is also available online.
So you might have to find out the way some things works for yourself what should be quite easy as we try to follow the KDE guidelines for user interfaces.

Some history

After the big port to KDE2 (v0.5 to v0.6) it has temporarily fallen back to alpha state and some of the features of the old v0.5 had to come back slowly, one by one. However, the program already seemed to be useful for many people for most all-day work. Many missing functions and features will be ported in future versions...

Please keep in mind that the step from 0.5 to 0.6 was nearly a complete rewrite of the whole program and it's internal architecture! The main focus was on robustness and a clean design, not on the pure amount of features.

Version 0.7 was the first one with recording support.




pingu
This page was created by
Thomas Eschenbacher and Sven-Steffen Arndt.

Last update was on Monday, Apr 30, 2007